![]() #6 0xf7fe5d3b in call_init.part () from /lib/ld-linux.so.2 #5 0xf464dbcc in _GLOBAL_sub_I_st_glsl_to_tgsi_array_merge.cpp () from /usr/lib/dri/swrast_dri.so ![]() #3 0xeeddce8b in std::basic_ios >::init(std::basic_streambuf >*) () from /usr/lib/libstdc++.so.6 ![]() #2 0xeeddca1f in std::basic_ios >::_M_cache_locale(std::locale const&) () from /usr/lib/libstdc++.so.6 #1 0xeedeaa4a in bool std::has_facet >(std::locale const&) () Program received signal SIGSEGV, Segmentation fault.Ä xeee7b5e2 in ? () from /usr/lib/libstdc++.so.6 Tried both with stock OpenGLDrv.so and with UTPG one. Unreal Tournament crashed upon opengl context creation.
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